Main Quest [Guides]
The following takes place just as you arrive near the portal of Cassar Island after the opening cut scene:
"After you have regained consciousness, you find yourself in front of a warp portal, which seems to be inactive. Thanks to a sign post for a first orientation, Cassar Village lies to the West. You should talk to all the people here, especially Merridon. You'll find him in Cassar village, next to the item shop."
Before you head west, talk to the NPC Okimocery
, who is standing near the portal. Speaking to him allows you to choose your character's name. Note: for the purpose of this walkthrough, all character names will be the default ones. Speak to him again, and he tells you the portal has been sealed for years and is frightened by your sudden appearance.
He also notes that monsters also came through the portal.
Now head West to Cassar Village
and speak to Merridon
"The people here don't trust you. They think you're an invader, acting in bad faith. To gain some trust, you should help out the people. Merridon told you about Sarrothrod. He has left the village and never returned. Why? Some investigations could help. Leave the village to the north and kill all monsters blocking the way. There must be a passage to Ed Orable in the East of Cassar Island."
Head out the north part of Cassar Village and you'll run into NPC Rinnevor
. He tells you to go back to Merridon to get a Ladder
which will help you cross the hole next to him. Do that now.
You also have the option of doing the following side quests:
- Regaining Trust
(speak to Thierney
in Cassar Village)
- Alchemy Experiments
(speak to Eccmold
behind the fence where Stella is in Cassar Village)
- A Proof of Strength
(speak to Ryshenn
, who is beside Merridon in Cassar Village)
"With the ladder, you're now able to pass the pit. Clear your way to Ed Orable who lives at the east side on Cassar Island by battling all monsters that are blocking your way. You can avoid some battles by evading the monsters."
Now use the ladder on the hole and continue on. Grab the Shield Bash
scroll out of the nearby chest and make your way southeast. Speak to Ed Orable
when you find him.
"Sarrothrod never arrived at Ed Orable's hut. Probably he was looking for cover in the Southport Mines during the big storm. Ed gave you a saw, so you are now able to pass the big mammoth tree , which blocks the way. Head straight to south-west. When you see the mammoth tree, you're on the right way. Sarrothrod is probably somewhere in the mines. Hopefully, he's not in danger?"
Head southwest and use the Brashly Mammoth Saw
on the Mammoth Tree then head towards the entrance of the Southport Mines
. At the entrance, NPC Ateephi
will offer to supply you with free Simple Torches
. Enter the mines.
The room just to the left of where you enter is not available until a later date. Continue on your way to find Sarrothrod
. Speak to him when you find him.
"Sarrothrod was very happy that you came to his rescue. Obviously he doesn't have any information about the portal system or a way back to your home dimension, but he tells you to talk to Ed Orable again. He might know some people that can help."
After speaking with him, continue southwest until you reach two levers. One will open the way to the exit, and one will open the previously blocked area in the north section of the mines. Note that Sarrothrod
also gives you the key Item Legendary Cutter Axe
, which Merridon
was looking for.
Feel free at this time to search the entire mines area for items. Among the "normal" items you find, you will also find these notable items:
- Misc Expander
- White Crystal
- Toy Sword +
(in a nook to the south just as you pass the first left hallway from the entrance)
- Earth Crusher
- Recovery Expander
(top northeast area)
- Rainbow Medal
(top northeast area)
- Magic Light
scroll (top northwest area)
After you're done, head out of the mines and back to Ed Orable
and speak to him.
"Ed Orable thinks that the old wise man Tondraest can help you to leave Rainbow Moon. Tondraest lives in Orad which is the capital of Euran. You have to travel there by boat. Ask the townsfolk of Cassar Village how to get there. Don't forget to bring Merridon the axe from Sarrothrod that he's waiting for in Cassar Village."
Head back to Cassar Village
and speak with Merridon
"People start beginning to trust you. Merridon is sure Stella has an interesting offer for you. You'll find her in the garden, next to the well, in Cassar village."
Head out to see Stella
, who is by the well in the village.
"Good news! Stella offers an opportunity for a passage to Euran. However, she wants you to fight the well monster. To entrap the monster, Stella came up with the idea to fill the well with poison, but the flask was stolen by thieves. Go to the Thief Citadel and bring the Poison Flask back to Stella. There's a hidden passage to the Thief Citadel in Ed Orable's garden."
Go back and speak to Ed Orable
. He gives you a Ladder
to cross the pit near his hut. Shortly after passing the pit, you will run into Trisha
, who joins your quest and becomes your second playable character. She also gives you the key
to the Thief Citadel
, which lies to the north. On your way there, stop by the little alcove to the northeast and raid the Chest for the Painful Aim (Scroll)
Before heading into the citadel, go back to Ed Orable who offers another sidequest:
- Lifeless Stones
Enter the Thief Citadel
and use the key Trisha
Notable items found in the Thief Citadel are as follows:
- Fight Pattern 02
(first Chest near the entrance)
- Map of Thief Citadel
(left from the entrance in a Chest)
- Fruit Rain (Scroll)
(Chest near the Scroll Shop)
- Rainbow Medal
(Bag in the southwest section)
At the end of the area, you will face your first story line Boss:
- Crystal Lord
After you beat the Boss, head back to Stella
with the Poison Flask
"Very good! All you have to do now is to prepare yourself for a decent fight and wait for midnight. Just check the well during the first hour of the day - that's between 0:00 and 0:31 - and be well prepared. Keep in mind that you can use the camp to speed up your wait."
After you've spoken to Stella
, talk to Eccmold
again. He offers to give you a Recommendation
to give to Melfuss
. Give the Recommendation to Melfuss. Melfuss can be found near the signpost that is at the south entrance to Cassar Village. This starts another Side Quest:
- Improved Toys
Run around until 0:00 and check the well. This will trigger a fight with a Boss:
- Sniper Imp
Return to Stella after the boss fight to receive the Harbor Gate Key
"Good Job, with the Harbor Key from Stella, you're now able to enter the harbor area in the south-west of Cassar Village. Bring some Rainbow Coins and you can rent a raft for the passage to Euran. (Note that the raft shop is closed at night!) Just enter your raft and head to the west. Euran is waiting! Here we go..."
Grab a raft from the Raft Shop (Boat Rental
) and head west to Euran
. When you arrive, speak to the blue haired dude (Gorodo
After speaking with Gorodo
, the shops have new items (Shop Level 1
). You can take a break from the main quest and get back in you raft and head east past the docks and follow the southern shore until you reach East Cassar
(a small island southeast of Cassar Island
). On this Island, buy the new scrolls and items from the shops there, then speak with the nearby NPC Arnefon
. He is the NPC who deals with all of the Rainbow Medals that you find throughout the game and starts the subsequent sidequest titled:
- Rainbow Medals
Also, on the Northern part of that island is a chest which contains the Level 1 Key
for the nearby Stormlord's Den
dungeon. You can use the key and attempt the first section of this dungeon (Level 2), if you are around level 10. Make sure you buy Antidote Flasks
at the Item Shop before you start. Completely explore the first section (Level 2) and you will be rewarded with the following items:
- Rainbow Medal
(near Item Shop
NPC in the west section)
- Level 2 Key
Note that you'll have to come back later when your around level 20 to do the Level 3 area as there are tougher monsters there.
You will also want to check the well on East Cassar. In the southwest section of the well, there is a chest. In the northeast section of the well, there is a secret path to a warp which leads you to a closed off section in the Stormlord's Den. The 3 bags in there all contain permanent stat boost items.
Now onward with the main story. Return to where you met Gorodo
"The people on Cassar Island told you that you should find a wise old man in Orad. But the passage was blocked by some warriors who are trying to defend the capital against the monster threat. One of them is Gorodo. Begajia, one of his girlfriends, is in trouble. Try to find Begajia and help her! The merchants have new goods. Time for shopping..."
Head south from the area with Gorodo
, past the healer, item shop, etc. to find Begajia
standing in front of a tent. Talk to her.
"You have found Begajia at a camp surrounded by monsters at Wind Coast. Begajia is not afraid of this situation but she is angry because the monsters have stolen her Comb. You are not sure what to fear more, the monsters or the rage of Begajia. You should find the Comb near to Begajia, in a bag. It is guarded by a skeleton.
Just a few steps west from Begajia
is a bag being guarded by a Skeleton
mob. Engage and defeat these enemies. Pick up the bag to find Begajia's Comb
. Return it to Begajia to receive a quest reward.
"Begajia is satisfied. It's time to visit her adored hero. Gorodo is still in the north of Wind Coast."
Return to and speak to Gorodo
"Gorodo wants to do Begajia a favor. The Gretting Card is in a bag near Barob in the north of Wind Coast."
Head north from Gorodo
. Just past Barob
is a Poison Imp
mob. Engage and defeat this mob, and grab the bag just behind them. Take the Greeting Card
and return it to Gorodo to receive a quest reward.
Map of Orad
At this point, side quest #5, The Flowers
, is unlocked. The side quest speaks as if you've already given the Flower Bouquet
, even if you have not.
"The real problem for Gorodo is that he has lost his mojos in battle. Because he is very superstitious, he needs these pieces of jewelry. If you bring him his mojos, you will have a strong companion in your struggle with monsters. Start your search for the mojos in a small village in the south-east of Wind Coast."
Head south east of Gorodo
, past the crafter, to find another small village. Speak to Tef
, who is enclosed by a fence, to receive a quest reward.
"You have encountered an inhabitant of Wind Coast. Tef is aware of a camp of thieves in the south-west of this region. He gave you his Garden Shears to open the door to this camp. Once you have found the mojos, return to Gorodo. I am sure that he will be delighted! Visit him at his house in the north of Wind Coast."
A few steps directly to the east of Tef
is a door that can be opened with the Garden Shears
. Do so and enter the camp of thieves. Defeat the Thief
mob. Grab the treasure chests behind them to find the Mojo of Tears
. Return to Gorodo
and deliver the Mojo of Tears.
"The situation in Wind Coast is now safe. Gorodo instructed Tapden to open the passage to Orad."
Head south west from Gorodo to find an NPC named Tapden. Talk to him to receive a quest reward.
"The situation in Wind Coast is safe now. Gorodo still misses two of his mojos. He thinks that another warrior could help with the mojos. Dozeru can be found in Hopper Forest. You can ask Tondraest for help in Orad."
Use the Passage Key
on the door just to the left of Tapden
. Proceed to the center of Orad
to find Tondraest
and talk to him.
"After a long search, you finally found Tondraest, but he is refusing to help you. He thinks that you have a close relationship with these monsters. Tondraest needs proof of your sincerity. The passage to Dozeru is also blocked. You have to find a way to open the gate."
in town, near the tavern. Speak to him.
"Thoras, a resident of Orad, knows that the key for the passage to Hopper Forest is in the possession of his cousin Meneres. You can find Meneres's house a bit outside, in the west of Orad."
Head west out of Orad
to find Meneres
. Speak to him to receive a quest reward.
"Meneres's house in the west of Orad is crowded with monsters. He assumes that these creatures are your friends. After you have fixed the mess, it should be a good idea to ask for the key that opens the gate to Hopper Forest."
Use Meneres's Key
on the gate immediately to the right of Meneres
. Enter Meneres's House
. Work your way to the center of the dungeon by pulling the levels around the edge of the map. In the center, find, engage, and defeat the boss, Zhaytray
. In addition to the boss, this includes 2 Mad Dogs
, 3 Skeletons
, 1 Thief
, and 1 Earth Golem
"The issue in Meneres's house is solved. See if you can get the key from Meneres in the west of Orad."
Leave Meneres's House
and talk to Meneres
. You will be prompted for a fight, but are offered the chance to cancel if you wish to prepare. This fight contains 1 Skeleton
, 3 Mad Dogs
, 1 Poison Imp
, 1 Earth Golem
, 2 Thieves
, 2 Wannabe Heroes
, 3 Tiny Bees
, 4 Trial Imps
. Win this fight and speak to Meneres again to receive a quest reward.
Rusty Green Key
"Meneres has a strange personality but finally you have the key to Hopper Forest. The gate is located in the south of Orad. You will find Dozeru near the gate. He is a brave knight... Prepare to meet him in battle with the monster hordes."
Head south east from Meneres and keep walking along Orad's
wall. You will come to a gate. Open it with the Rusty Green Key
. Enter Hopper Forest
. Find Dozeru
a few steps to the east from the entrance. Speak to him to receive a quest reward:
"Finally, you found Dozeru in Hopper Forest. He knows where one of Gorodo's mojos is located. He offers assistance to fetch it but first some things need to be organized. Dozeru has to reequip. In the meantime, he sends you on a dangerous journey to his nephew Fais in Orad. Very dangerous! To bring back his toy. Very important! You'll find Fais near the portal in Orad."
Return to Orad
, entering via the town gate directly opposite of the entrance to Hopper Forest
is just inside this gate. Speak to him and deliver the Wooden Toy
to receive a quest reward.
"Your mission is becoming more important. You have to smuggle out a comic special edition for Dozeru. Complete failure would be unforgivable. You just hope that Dozeru is ready for the trip."
and return to Hopper Forest
. Speak to Dozeru
and deliver the Special Edition
"Your mission with knight Dozeru takes a dramatic change. Dozeru is hungry! Fais in Orad should have knowledge about his eating habits."
Exit Hopper Forest
once again and return to Fais
. Speak to him to receive a quest reward.
"Dozeru's big appetite becomes an official issue in the city of Orad. Ask Mayor Arcus for the supply of food."
Head north from Fais and find Mayor Arcus. Speak to him and deliver the Food List
"Thoykal, the assistant of Mayor Arcus in Orad, can help you along with the Barrel of Beer you need for Dozeru. You also need three Buns, which can be bought at the item shop in Orad. Once you have all the ingredients, bring them back to Fais."
Speak with Thoykal (East of the Portal in Orad).
Note: You do not need to find/speak to the NPC noted in the quest, Thoykal, in order to pick up the Beer Barrel.
"The Barrel of Beer can be found in Orad, on the other side of the fence, next to Thoykal. There is a storage with many barrels. Search for the last full Beer Barrel there. The hope is that these monsters don't like beer as much as Dozeru does. You also need three Buns, which can be bought at the Item Shop in Orad. As soon as you have all ingredients, bring them back to Fais."
Buy 3 Buns
from the item shop in Orad
(if you don't already have 3). The Beer Barrel
can be found on the northeast side of Orad, in a small patch of trees directly south east of the graveyard.
Parcel for Dozeru
"You managed to get all the food together. Dozeru in Hopper Forest will be happy about the parcel and in the meantime he hopefully managed to get his helmet back."
Return to Hopper Forest
and speak to Dozeru
. Deliver the Parcel for Dozeru
to receive a quest reward.
Speak with Dozeru again to receive:
Dozeru's Camp Key
At this point, side quest #49, Comic Collection
, is unlocked.
"Dozeru was not able to get his helmet. He is not as brave as you had expected, but who cares? You have the key to his camp. The entrance to the camp is north of Dozeru's location. The helmet is guarded by Death Bone, a really bad egg. Once you have the helmet bring it back to Dozeru."
Use Dozeru's Camp Key
on the gate just above Dozeru
. Engage and defeat the Death Bone mob. This fight contains Death Bone
(boss) x1, Poison Imp
x3, Walking Bone
x3. After the fight, open the chest to the left of where Death Bone was and take Dozeru's Helmet
. Return to Dozeru and deliver the helmet to receive a quest reward.
Pot of Pain
At this point, Dozeru joins your party, and the trophy
"Dozeru" is unlocked.
This may be a good time to go back to Orad
and raid the new shop items (scrolls, weapons and armor) specifically for Dozeru, since they are now available.
"Dozeru has joined your party. Trisha already misses parts of her provisions. Don't forget to have enough food in stock! Dozeru thinks that one of Gorodo's mojos is in a basement. You'll find the entrance of Castle Temwall in the south-west of Hopper forest. It is surrounded by a stone wall. Tingard, a Town Watch of Orad, will await you there and give you further instructions."
Head directly south east from where you met Dozeru
. When you hit a stone wall, keep going, hugging the wall around to the east. As it curves east, there is an opening guarded by a Bad Bee
. Engage and defeat this mob, and speak to Tingard
to receive a quest reward.
"You met Tingard in Hopper Forest. He gave you a Stone Hammer to remove the debris at the entrance to Castle Temwall. To find the mojo, you have to enter the basement much deeper. Unfortunately a door is blocking the way inside the basement. Tingard needs the remainder of a key to complete the original key."
- Before entering, you may want to do a few side quests. It is entirely up to you, since the rewards are not that great, with exception of the Rainbow Medals one which gives
you 3 new Fight Patterns. The Side Quests are as follows:
- Rainbow Medals
(you should have the first set of 6 that Arnefon
asks for by now)
- The Beekeeper
- The Well
(doing this one unlocks The Herbalist side quest)
- The Herbalist
- Lost in Forest
Use the Stone Hammer
on the glowing debris behind Tingard
, and enter Castle Temwall
. First head northwest to activate a lever. This opens a gate that accesses the southwest section. Go there and you'll find a chest that contains the Ocher Stone Key
, a key item that you will need later. Now head out of the southwest section and go east hugging the south wall all the way until you can go south again. Follow the zig zag path all the way south to find another chest. This one contains 2 key items, the Key Remain
and The Big Face
. Return them both to Tingard.
- Castle Temwall is the first of a few dungeons you will run into that have magic barriers, which you cannot open without the Dematerializer
, which you do not receive until after you have completed the main story line and have done the corresponding post game quest.
"Tingard in Hopper Forest gave you the complete key to open the door in Castle Temwall. Somewhere in the basement should be a mojo for Gorodo. As soon as you have found it, return to Gorodo in the north of Wind Coast. Becuase of the happy discovery of a rare tressure, the people in Orad are celebrating. Even the merchants now have new offerings!"
Returning the Key Remain and The Big Face to Tingard offers the following Quest rewards:
- Temwall Key
- Shop Level 2
- The Side Quest Order of the King
unlocks at this time although you will not be able to finish it until much later.
After you've done your shopping, head back into Castle Temwall
. Make your way to the northeast and use the key. Then follow the path until you reach the enemy boss Red Death
Beat the boss, then grab the Mojo of Torture
in the chest behind him. Keep going that way and you'll leave the dungeon through it's back door. Then return to Gorodo
"Gorodo is happy about his second mojo but one more is still missing. Dozeru heard rumors that the last mojo could be somewhere in Orad. Maybe there is someone who has an idea about it's whereabouts."
Make your way back to Orad and Talk to mayor Arcus
"Mayor Arcus cannot help with the missing mojo but he sends you to Thoykal. You are wondering about the purpose of the mayor here in Orad."
Make your way to Thoykal
who is in his garden just southeast of the mayor.
"Thoykal told you that a merchant called Rhaty is selling Gorodo's mojo. You will find the merchant's camp in the west of Orad. It is located outside the city at the coast in the south."
Make your way to the merchant's camp located just west of Orad
along the coast until you find the merchant Rhaty
. He tries to sell you Gorodo's mojo for an obscene amount of money. You steadfastly disagree and a battle ensues. After you win the battle he hands over Gorodo's Mojo of Trust
"Rhaty was selling the last mojo for a pretty cheap price. Irresistible offer. But when Rhaty became cheeky, you showed him who the boss is. Now travel back to Gorodo in the Wind Coast rapidly."
Go back to Gorodo
and give him his Mojo of Trust
. He will then give you Gorodo's Key
"Gorodo is happy about the last mojo. Most of the monsters are gone and Gorodo decided to join your party. Any more of these freaks and you can open a circus. Gorodo has a little gift for you, an old artifact in his house at Wind Coast, which is full of monsters. You are not sure if you want to call it a "gift" but it's better than a Comic Collection and a Barrel of Beer."
Make your way into the nearby house (Old Basement
) and use the key. Make your way down the levels of this dungeon. When you get to level 4, the room is surrounded by Dungeon Warps
. The one with the archway beside the treasure chest, it will lead you to the shops and a Healer
. You can challenge all the warps in that room if you like, but the one that leads to level 5 is the one in the top west. When you get to level 5, you will face the Glow Golem
Boss. Defeat it and grab the contents of the Chest behind him, which are the Traveling Bag
and the Charged Magnet Coil
. Then return to Gorodo
"Gorodo from Wind Coast is a proud warrior. He wants to join your party but he first needs to be beaten in an amicable battle due to the rules of his tribe. Odd way to join a party. But this isn't your country... yeah not even your world."
You need to battle Gorodo
now because his tribal rules do not permit him to join your party otherwise. So fight him. Afterwards, he becomes the forth member to join you on your quest.
- Wannabe Blade+
"Gorodo has joined your party and Trisha is in a cheerful mood. But this artifact could be really interesting because there seems to be a connection between the monsters and the artifact. The situation around Orad is safer now. Maybe Tondraest in Orad can tell you something about the artifact."
Go back to Orad
and talk to Tondraest
"Tondraest seems to be a wise man. You tell him your story and he starts to explain to you more about the portals. Long ago, people of Rainbow Moon used the portals to travel to other worlds but due to conflicts with some of the realms they decided to stop this connection. He told the Portal Adept to give you an introduction. You find the adept in the south of Orad."
Go and talk to the Portal Adept
who is standing beside the Warp Portal
"While the Portal Adept was trying to establish a connection, an accident happened. A strange person appeared in the portal in Orad. You seem to know this person!"
Go speak with Namoris
who appeared near the portal.
"Namoris is back. The person who is responsible for this total mess is stranded on the same planet. It seems that Namoris isn't too happy about being stranded here either. See if the Portal Adept in Orad is fine."
Return to the Portal Adept
"The Portal Adept sends you to Tondraest to report this accident. You'll find Tondraest near the market of Orad."
Return to Tondraest
"Tondraest sends you back to the Portal Adept in Orad to continue your portal introduction."
Return to the Portal Adept
"The Portal Adept has given you access to the portal. Go through the portal and talk to Okimocery at the portal on Cassar Island."
The Portal Adept
gives you the Portal Pickaxe
. Use it on the big stone blocking your way to the Warp Portal
. Then go through the portal and speak with Okimocery
who is standing near the portal on Cassar Island
"You have woken up Okimocery on Cassar Island and now you can travel back to the portal of Orad. The Portal Adept will be happy to meet you again."
Now go back through the Warp Portal
and speak to the Portal Adept
"You have finished your portal introduction. You already know two portals but there are more spread all over Rainbow Moon. Maybe it's time to talk to Tondraest in Orad about the artifact that you have found in Gorodo's basement."
Go back and speak with Tondraest
"Unfortunatly, Tondraest has no clue about the secret of Gorodo's artifact. His advice is to follow Namoris through the portal. See if the Portal Adept in Orad can help you."
Go back and speak with the Portal Adept
"Namoris used the portal to escape into the north of Euran. He blocked his destination. You need to find another way to follow him. Ask Tondraest in Orad for help."
Go back and talk to Tondraest
"Tondraest has no direct idea how to return to your home world but he believes that the best thing is to follow Namoris to the north. Melt, his assitant in Orad, will explain how to get to Shadow Wall Mountains."
Go speak to Melt
who is nearby.
"Melt has given you a hammer to open the passage to enter Shadow Wall Mountains. You will find the passage in the north of Orad. It is blocked by a big stone. When you have entered this region, search for Namoris or another person who could help you with the artifact."
gives you the Little Stone Hammer
. Go to the north area of Orad
an use it on the stone there to gain access to the Shadow Wall Mountains
The First person you run into will be a Hunter
, who will give you the Side Quest:
- Mountain Hunt
From the position of that Hunter, head east, then northeast to find an NPC (for now) named Serena
and talk to her.
"Serena, a magician in Shadow Wall Mountains, is also searching for artifacts. She thinks that they could give protection against the monster menace. Serena could be a good starting point to get more information about the artifacts. She is searching three Text Fragments in this region. Bring her the three Text Fragments to learn more about the artifacts."
wants you to find 3 Text Fragments
that are somewhere within the Shadow Wall Mountains
. Refer to the map below for their locations:
After you found them all, return to Serena
"Elden, Serena's assistant, went missing during the search for an artifact. Serena wants to wait in the camp for his return but she additionally asked you to search for her assistant. She thinks that he could be somewhere in the east of Shadow Wall Mountains. The merchants are also storing new stuff. The shops could have new offers!"
At this point, Shop Level 3
is unlocked. So go shopping before anything else.
When your done shopping, head out to the eastern section of the Shadow Wall Mountains
along the coast to find Degar
and speak with him.
"Degar from Shadow Wall Mountains has seen Serena's assistant. Elden is in the Abandoned House but you cannot follow him because a Magic Stone is blocking the passage. Go back to Serena for help."
was nowhere to be found, but you'll run into NPC Degar
who tells you Elden is in the nearby Abandoned House
, But it is blocked by a Magic Stone. You need to Return to Serena
"Serena has given you something to enter the Abandoned House. Go to the east of Shadow Wall Mountains and see if you can find Elden in that house."
Go back and talk to Degar
"You will find Elden, Serena's missing assistant, inside the Abandoned House, which is located east of Shadow Wall Mountains."
Now use the Wonder Powder
gave you on the Magic Stone that is blocking your path to the Abandoned House
. Go inside the Abandoned House and search for Elden
"You found Serena's jittery assistant. Elden was talking woozily about things but it seems that Namoris has snatched the artifact away. You should follow his trace. Start with Degar and ask him if he has seen something."
Go back and speak with Degar
"Degar has seen someone running out of the Abandoned House. Namoris has escaped north from Degar's position. Search north-east of the Shadow Wall Mountains."
Go north from Degar's
position and find Larror
the fisherman and speak to him.
"You have encountered a fisherman on the search for the thief of the artifact. He has told you that the person has run to Lomos, who rents boats. Lomos shop is located in the north of Shadow Wall Mountains."
Make your way west of Larror's
position and search for Lomos
and speak to him.
"Namoris is on a small island, the Isle of Damnation. The isle is located in the north of Shadow Wall Mountains. You should find Lomos with his boat rental at the coast of the mainland. There you can rent a raft to get to the isle."
Go to the nearby Boat Rental
and rent a raft. Go north to the little island and enter the Isle of Damnation
dungeon and speak with Syina
at the entrance.
"Namoris has escaped with the stolen artifact into an old dungeon in the north of Shadow Wall Mountains. Isle of Damnation is very huge and jam-packed with many riddles. Try to find the stranger in this huge maze."
gives you a Rusty Key
. Use it to open the gate at the entrance of the Isle of Damnation
. Search for Namoris
within. Note that you'll some run into numerous Dungeon Warps
leading you all over. It can be frustrating at times, so refer to the map
to help guide you.
Notable items found in the Isle of Damnation:
Fight Pattern 09
Mask of Nonsense+
Vest of Nonsense+
X-Ray Review (Scroll)
"Namoris was very attached to the new artifact. He was in the same situation as you and wants to escape from this world. This artifact could be more important than you thought. Travel back to discuss this with Serena in Shadow Wall Mountains."
Have your battle for the first time with Namoris
. After you defeat him, he gives you the Fused Twilight Gem
. Then return to Serena
"Serena has found out that the second artifact has something with Gorodo's artifact in common. She believes that this is an important information for Tondraest in Orad. She joins your party to give you advice about the artifacts. A magician in the party represents an enrichment to the group. At least, this is your hope."
After talking with Serena
, she joins your party and becomes the fifth member. Go back to Orad
and buy the needed items for Serena, especially scrolls, from the shops now that they are available. Then go speak to Tondraest
"Tondraest confirms Serena's assumtion. He even thinks that there are more parts. A human is collaborating with monsters to terrorize the people of Tafar. There are rumors that he is using an artifact to do that. Tafar is a big town located in the Dead Lake Desert. This region is located in the south-east of Euran. Melt, the assistant of Tondraest, has more information for you."
Speak to Melt
" Melt has given you a saw to fell a tree which is blocking the passage to Dead Lake Desert. Tondraest thinks that there is a human in this area who possesses an artifact that corresponds to the artifacts you have already found . Tafar lies in the west of Dead Lake Desert. You have to travel through Hopper Forest to get there. It should be no problem to get information about this oppressor."
Melt gives you a Little Wood Saw
. Travel through Hopper Forest
to the south until you reach the glowing tree, Use the saw on that tree to gain access to the Dead Lake Desert
region. Then go to the west and enter Tafar
and speak to Haisawar
While traveling through Hopper Forest, you may want to start and finish the following side quests
- The Queen Bee
(use the Ocher Stone Key
you got in Castle Temwall
to access the Ocher Stone Swamp
, then head south to find NPC Jewom
to start the quest)
- The Crazy Old Man I
is the NPC who starts this quest. He is located in the entrance of the Dripstone Cave
, which is a dungeon located east of Castle Temwall in Hopper Forest
"The people of Tafar need your help. They are enslaved by an evil human with his collaborating monsters. They regularly have to deliver Honey Cakes to the monster horde. Qoija manages the deliveries."
Go to speak to Qoija
, who is just west of Haisawar
is the first place that you can start playing the Wheel of Luck Lottery
. It may be a good time to start playing, and for better results, try using the lottery trick outlined on the Lottery page.
You can also talk to NPC Enisia
in the east part of Tafar
to start the following side quest:
- Young Merchants II
(you can use the Warp Portal
in northeast Dead Lake Desert
to speed up this side quest).
"Qoija has a little job for you. You should ask Tifri, a resident of Tafar, about the whereabouts of the honey. Qoija needs the honey to bake cakes for the monsters."
Go and speak with Tifri
, who is beside a house east of the Healer's
tent in Tafar
"Tifri is totally exhausted. The monsters have destroyed the beehives, so there is no more honey to bake the cakes. This could become a serious problem for the folks of Tafar. Ask Qoija for help!"
Go back and speak with Qoija
"Qoija wants to bake a different cake as a substitute. Therefore, she needs some special ingredients. Tifri has the Palm Syrup. Further ingredients are six Cactus Blossoms from the Scorpions in Dead Lake Desert and three Sand Roots from the oasis. Once you have all ingredients, return to Qoija in Tafar."
Go back to Tifri
"You got the Palm Syrup from Tifri. You still need further ingredients for the alternative cake, which are Six Cactus Blossoms from the Scorpions in the desert and three Sand Roots from the oasis. You can find all of these ingredients in Dead Lake Desert. As soon as you have all of the items, return to Qoija in Tafar."
gives you the first ingredient: Palm Syrup
. Fight the Scorpions
in the desert to get the six Cactus Blossoms
(remember to leave one enemy alive to grab the bags that drop on the battle screen to speed this up). You will find the Desert Roots
in the Oasis pockets throughout the desert - they are marked with a sign.
Once you've found all the ingredients, return to Qoija
While traveling through Dead Lake Desert
, who will find a Campfire and a Warp portal
in the northeast. There is an NPC named Hunter
near the campfire who offers the following side quest:
- Desert Hunt
"Qoija in Tafar has all of the ingredients. Now she needs time to bake the cake. In the meantime, visit Haisawar and talk to him about the next steps."
You receive the Cactus Cake
made from Haisawar.
Go rent a raft from the Boat Rental
and head southwest to a small isle to confront Zelorus
"You have the cake. Now it's time to visit the oppressor of Tafar. The isle of Zelorus is located in the south-west of Tafar. You have to take a raft to get there."
"Zelorus is terrorizing the people of Tafar but right now he has his own problems. Craustat, one of his important monsters, ran away. Zelorus asks you to find his friend Teyvan in the east of the desert. Teyvan might know where Craustat is hiding. You are not sure why you are helping him but your new mission sounds a little bit more exciting than collecting ingredients all day long."
Go and find Teyvan
near the campfire
in the east of Dead Lake Desert
and speak to him.
"Teyvan told you something about Craustat. The fellow of Zelorus is hiding in a dungeon in the north-west of the Dead Lake Desert. The dungeon lies at the foot of the Grey Pass mountains. However, Teyvan doesn't think that Craustat is willing to come back to Zelorus."
Teyvan gives you Teyvan's Key
. Go to the northwest area of Dead Lake Desert
and find Skull Cave
. Enter and use the key to gain access.Work your way through the dungeon until you reach Craustat
.Just before you get to him though, you'll have a boss battle to deal with: Assassin
Notable items found in Skull Cave:
- Holly Shell+
- Rage Panties+
- Fight Pattern 12
- Grey Crystal
- Rainbow Medal
(East as you enter)
"Craustat is not willing to help Zelorus anymore. Instead, he begs you to confront Zelorus with this situation. Craustat and Zelorus seem to have a strange relationship but that's none of your business. Confront Zelorus with this situation. He is located on a small isle in the south-west of Tafar!"
gives you Craustat's key
. Use it on the gate behind him to exit the dungeon. Then return to Zelorus
on his Isle
You have to battle Zelorus
now. After you defeat him, he hands over the Twisted Pole
"After a long argument, you finally got the next artifact from Zelorus. The issues in Tafar are solved and you have obtained the next part of the mystic item. Everyone except Zelorus is celebrating the liberation of Tafar. The merchants have new offers! The next important step is to go back to Orad and tell Tondraest about the latest developments."
Return to Tondraest
, but before you do, stop by Haisawar
who give you Medium Gorilla
for your efforts. Also, Shop Level 4
is now unlocked, so go shopping!
"Tondraest in Orad has found out something. But visit melt first!"
Go talk to Melt
"Melt in Orad gives you a Ladder to cross a pitfall in the Shadow Wall Mountains to the Windy Snowland. Return to Tondraest for further imformation."
gives you the Map of Euran
and the Snowland Ladder
. Then return to Tondraest
"You should find your next artifact somewhere in Windy Snowland. The contact has gotten lost in the biggest town in this area. Try to find Fjordawik to see what happened to their residents."
Head north past the Shadow Wall Mountains
and use the Snowland Ladder
on the pitfall to gain access to the Windy Snowland
. Then head west to find Fjordawik
and speak to Iocas
- Activate the Warp Portal
when you find it.
- When you get into a battle with the Steel Golem
, this will be your first introduction into "Monster Merging" (the Skill is called Melting Might and will be used by many different monsters from now through end-game). The Steel Golem will Merge itself with the nearest monster to make a stronger version of itself. As an example, before it merges, it's Hit Points are 600. After it merges, It's Hit Points are 1,050 and the Golem is Buffed
as well. Try to kill the monsters that can merge with other monsters first to avoid this, unless there is a monster on the battlefield that heal other monsters in which case those monsters would take first attack priority.
You can start 2 side quests now if you want
- Snow Hunt
(Hunter east of where the pitfall was)
- Confront the Danger
(northeast section of the Windy Snowland)
"You have found the people of Fjordawik. Almost all of them have been enchanted into terrible looking monsters. At least they seem to be peaceful. The only human left is an old man. Iocas asks you to examine the reason why everyone was enchanted. Start with Denala."
Go and speak with Denala
just to the north of your position.
"Denala is talking in a strange language to you but you think that you can understand one word, "FROG". Return with this information to Iocas in Fjordawik."
Return to Iocas
"The word from Denala doesn't tell Iocas anything. He sends you to Maatha. Maybe you will have more luck with this enchanted woman of Fjordawik."
Go and talk to Maatha
just east of your position.
"Maatha is talking the same nonsense as the other people of Fjordawik. The only thing you could understand was "ARTIFACT." This could be a sign that you are on the right track with your mission! Ask Iocas if this starts ringing any bells."
Go back to Iocas
"Now your stay in Fjordawik is starting to become interesting. Fjordawik seems to possess one of your needed artifacts. You don't know how to get it at the moment but you think it is the best to help the people here. Let's see what Sloidan will tell you..."
Go and speak with Sloidan
just northeast of your position.
"Well, the monster people of Fjordawik aren't that peaceful after all. Sloidan attacked you. But after you showed him who the boss is, he was babbling something about a "MAGICIAN." You have a hunch that your old friend is involved in this case. Ask Iocas for help..."
After speaking to him, Sloidan
attacks you. Beat him and talk to him again. Then go back to Iocas
"Your concerns have been confirmed! Namoris has enchanted the residents of Fjordawik. After he didn't get the artifact, he did this terrible thing to the people and left the village. Iocas is almost sure that Namoris has traveled to a mysterious place in the north of Windy Snowland. It is the Forgotten Peak. But to get there you have to cross the Endless Passage. The name says it all."
gives you the Passage key
. Go to the northeast section of the Windy Snowland
and use that key to open a passage to the Endless Passage
. Traverse the long Passage (grabing any Ice Wings
you see (below ground visible item) along the way). When you reach the exit, pull the switch at the end (this activates a Dungeon Warp
that lets you bypass the Endless Passage on your return trip), then exit the dungeon. At this time, you can start the following Side Quest:
- Monster Trainer
on the small island you exited the Endless Passage from... he needs those Ice Wings you collected)
Now continue on into the Forgotten Peak
and traverse this rather puzzling dungeon until you find Namoris
Notable items found in the Endless Passage:
- Cheesy Coat+
(north side past the second set of shops)
- Blue Crystal
(north side past the second set of shops)
- Haste (Scroll)
- Fight Pattern 20
- Blue Crystal
- Rainbow Medal
(south side near the third set of shops, there are two fire stands which act as a Dungeon Warp to get you into the nearby room)
- Rainbow Medal (just past the second set of shops... in the middle under an archway)
Notable items in the Forgotten Peak:
- Faulty Tomahawk+
(behind the Sting Wasp enemy in the North section)
- Cheesy Hat+
(right of the Boss room)
- Fight Pattern 14
- Armor Expander
- Grey Crystal
- Rainbow Medal
x2 (refer to this guide
"After a long and exhausting journey, you have finally found Namoris. It wasn't an easy battle but you have finally convinced Namoris to give you the spell to disenchant the people of Fjordawik. Travel back to Fjordawik to reverse the spell on the poor townsfolk."
You now have your second battle with Namoris
. Defeat him and he hands over the Magic Frog
. Then return it to Iocas
"Iocas in Fjordawik was happy to see you again. He gives you a spell to disenchant every person. Free Sloidan first!"
Go to Sloidan
and give him the Magic Frog Sloidan
and speak to him afterwards.
"Sloidan in Fjordawik is human again. Return to Iocas for the next spell..."
Return to Iocas
"Maatha in Fjordawik is the next person to disenchant. You are excited to see her real face."
Go and give Maatha
the Magic Frog Maatha
and then speak to her after.
"Maatha in Fjordawik is human again. Return to Iocas for the next spell..."
Go back to Iocas
"Denala in Fjordawik is the next person to disenchant. Hurry!"
Go to Denala
and give her the Magic Frog Denala
and then speak to her after.
"Denala in Fjordawik is human again. You hope there is a way to get your artifact. See what Iocas is doing..."
Return to Iocas
"Iocas gave you a key to his home. There you should find his daughter with the artifact. The house of Iocas is near the portal in Windy Snowland."
gives you Iocas's Key
. Before you leave Fjordawik
, talk to each person to receive a reward:
gives you a Medium Mouse
just gives you some gameplay advice
gives you a Medium Stork
Now head to Iocas's House
next to the Warp Portal
in the Windy Snowland
and use the key once you enter. Then find Ilowa
and talk to her.
"After a long challenge you finally got the next artifact! Ilowa has given you some interesting hints about the possible location of another artifact. Return to Tondraest in Orad to discuss the next steps!"
gives you the Ethereal Spike
. You also unlock Shop Level 5
at this time so go shopping! Return to Tondraest
after you are done.
"Tondraest in Orad is happy that you are back and alive. Regarding the next artifact, Tondraest has found a trace in one of his old and dusty books that leads to an isle in the west. Melt will explain how to get to your next destination."
Talk to Melt
"Your next artifact should be in the Wide Steppe which is located south-east of Euran. There is small village of merchants in the east of the Wide Steppe. Behind that village is a pitfall to prevent monsters from entering that area. With a Ladder from Melt, you can safely cross this barrier. In the Wide Steppe, you are on your own. Try to find a way to enter the dungeons in this area."
gives you the Steppe ladder
(lol, no pun intended). Find the village in the Dead Lake Desert
just south of where the Campfire
is and use the Ladder to cover the pitfall there. Enter the Wide Steppe
and find monster NPC Rilrom
and speak to him.
- On your way to the Wide Steppe, you may want to use the Ocher Stone Key
you got in Castle Temwall
and enter the gate to the Ocher Stone Swamp
in the southwest section of Hopper Forest
. Head south once your through the gate to find Jewom
. Talking to him unlocks The Queen Bee
- Again, on your way to the Wide Steppe, if you go to the far northeast section of Hopper Forest, you will enter the Moss Stone Swamp
. Just as you enter, the nearby NPC Darrak
will start the Crystal Fields
Side Quest. Note that this NPC also tells you that taking all the bags that drop during battles will give you more and sometimes better items then what you normally would get from the item box at the end of a battle.
- Just a short walk north of Rilrom's
location, you can speak to Tenan
to start the side quest: The Expelled Person
"The Wide Steppe is taken over by monsters. You have encountered Rilrom, who is planning an intrigue against his own tribe. Rilrom has seen Namoris but you have to help him first before he will tell you how to catch your old rival who surely possesses the next artifact. Your first step is to become a member of the tribe. Talk to Drajight in the south-west of the Wide Steppe."
Go to the southwest section of the Wide Steppe
and speak to the monster NPC Drajight
"Drajight in the south-west of the Wide Steppe doesn't like the idea of a human joining his tribe but after a long negotiation, he is willing to give you a chance. You have to pass a number of trials. Your first challenge is to beat Drajight in a battle."
. After you win, speak to him again.
- Antidote Flask
- Poison Resistance (Scroll)
"After you have successfully beaten Drajight and passed your first trial, he has given you a second one, which he is sure you will fail miserably. Drajight wants eight badges from a rival tribe. You'll find their bags around the camp of Drajight and his fellows in the south-west of the Wide Steppe."
tells you to find 8 Purple Monster Badges
. These are located in bags behind the Sting Wasp
mobs in the small wooden fenced off areas in and around Drajight's camp. When you have them all, return to Drajight.
"Drajight is convinced that you have cheated in your last trial and is certain that you will fail in the next one. He sends you to Lowritz to receive your final task. Lowritz is located in the same camp as Drajight in the south-west of the Wide Steppe."
Go speak to monster NPC Lowritz
, who is just beside Drajight
"Lowritz is a buddy of Rilrom who wants to become the leader of the tribe. Travel to Rilrom in the east of the Wide Steppe."
Now go back to Rilrom
in the east.
"Rilrom is pleased with the progress toward his leadership. Return to Lowritz with his axe. Lowritz will show you a way to enter Zrah's dungeon. The camp of Lowritz and the other monsters is in the south of Wide Steppe."
Gives you the Axe of the Tribes
. Go back to Lowritz
"You have obtained the key from Lowritz to enter the dungeon of Zrah. This dungeon is located on a neighboring island close to the monster camp of Lowritz and Drajight. Take a raft and travel east to get there!"
gives you Lowritz's Key
. Rent a raft from the nearby monster NPC Quarqz
and head east to Vildwar Isle
. Head into the Zrah's Camp
dungeon and use the key Lowritz gave you to gain entrance. Work your way to the Northeast to find the Boss Zrah
. You will give him the Axe of the Tribes
and a battle with him ensues. After it is over, speak to him again.
Notable items found in Zrah's Camp:
- Fight Pattern 17
(use the fire stand warp in the boss room to gain access to the chest)
"You have beaten Zrah in a demanding battle. He is willing to pass his leadership to Rilrom, who will be delighted to hear the good news. Return to Rilrom, you can find him in the east of the Wide Steppe."
Return to Rilrom
"Rilrom is happy to be the leader. He keeps his side of the bargain. You can enter a dungeon on a small isle near the Tiny Abyss Desert. There you should find Namoris. The Tiny Abyss Desert is east of the Wide Steppe."
gives you Rilrom's Key
. Head east through the Tiny Abyss Desert
to the coast and rent a raft from Quarqz
. Then head east to the next island. Enter the Thousand Eyes
dungeon and use the key Rilrom gave you to gain entrance. Navigate this perplexing dungeon and find Namoris
. Note: This dungeon is littered with Dungeon Warps
. Use this excellent Map
to guide you. When you find Namoris, you will have your third battle with him. After the battle, speak to him.
Clearing Level 4 of Stormlord's Den
can add a fast four (4) levels. At Lv.42 Baldren gets his 5th sub-turn, which will help considerably in the fight against Namoris.
Notable items found in Thousand Eyes:
Fight Pattern 18
Rill of Death+
"Namoris was polite as always but after a short 'conversation' he left the next artifact for you. Tondraest in Orad will be happy to hear something from you."
hands over the Magic Socket
. Now return to Tondraest
"The next part is on Green Heart Isle! Some families live there that could help you along to find the next artifact. You have to take a raft at the harbor of Orad to get there. Green Heart Isle is located at the coast south of Orad. If you have some spare time, you can travel to Tafar. You can win new prizes from the Wheel of Luck lottery."
After speaking with Tondraest
is unlocked. Go to Tafar
is like at this time. After you're done, rent a raft and go to Green Heart Isle
. When you arrive, speak to Eranti
"You have met Eranti. He is a decendant of one of the families who possess a key to the crypt where the artifact is located. These keys are mostly hidden near tombstones. For one key, you will have to defeat the Sting Spider. Search for the other keys on Green Heart Isle but also on the other isles in the north-west! The entrance to the crypt is on Green Heart Isle."
says you need six colored keys to enter the crypt (Cave of the Ancestors
). He gives you the Green Key
. The others are located here:
- The Yellow Key
(Defeat the Sting Spider
- The Violet Key
(near a tombstone in the southeast of Green Heart Isle
- The Red Key
(near a tombstone in the west of Green Heart Isle)
- The Blue Key
(on the first isle west of Green Heart Isle)
- The Orange Key
(on the second isle west of Green Heart Isle)
When you've found all the keys, go into the Cave of the Ancestors and use all the keys to enter. As soon as you enter, you'll run into an monster NPC named Qalan
. Speak to him to start the side Quest:
- The Chameleon
(Note since you are here, you can complete this Quest now if you want)
Find your way to the north east and fight the boss Xilib
Notable items found in Cave of the Ancestors:
Fight Pattern 21
"You have received the artifact from Xilib, a weird person. Return to Tondraest in Orad. Only one more artifact is missing. Find it and you can leave this world!"
After you defeat Xilib
, He hands over the Orb of Delusion
. Now return to Tondraest
"Now you have collected six of seven artifacts. While you were hunting the artifacts, Tondraest has discovered the whereabouts of the last artifact. It should be on Cassar Island, the place where you started your journey! Search for Stella!"
Go back to Cassar Island
and talk to Stella
"Stella has a little storage place in the Southport Mines, a dungeon in the south-east of Cassar Island. There should be an old Casket. Hopefully, inside this Casket is the last item you are searching for. Once you have found the Casket, return back to Stella. She will open it for you."
gives you the Storage Place Key
. Go to the Southport Mines
and enter. Take the first left as you enter and use the key Stella gave you to open the storage room and grab the Casket
. Now return it to Stella.
"After you brought Stella the Casket, she gave you the last artifact. How exciting, finally you have all seven pieces! Tondraest in Orad will try to put all seven artifacts together. Soon you will be home!"
You receive the Crystal Clasp
. Return to Tondraest
"Tondraest has figured out that these artifacts can be put together to create a new item. With this item, you can open the portal to travel to your world. But Tondraest has gotten a message from Teyvan. He needs your help. Travel through the portal to the Dead Lake Desert. Near the portal you will find Teyvan. In the meantime, Tondraest will be putting the artifacts together."
Go through the portal to Dead Lake Desert
and speak to Teyvan
"Teyvan wants you to integrate Zelorus into your group. Zelorus is in a bad mood after he lost his artifact and needs new challenges. Or maybe it's the Cactus Cake? Who knows. You'll find Zelorus at a small isle at the west of Tafar. You have to take a raft to get there!"
Go back to the Dead Sand Isle
and speak with Zelorus
"Zelorus is now part of the gang but you are not sure if this jester will integrate well into your group. On the other hand, one more weirdo... Tondraest should be ready with your staff. You are only a few moments away from leaving this weird place. Hurry, back to Orad!"
joins your party and becomes the final member. Get his scrolls at the Scroll Shop
, and then head back to Tondraest
"Your journey isn't over yet. You have to travel to the other countries of Rainbow Moon. Ask Captain Ora at the harbor in Orad how to travel overseas."
You receive the Patched Staff
and Recipe Magical Glue
who tells you you need all the ingredients on that list to fix the staff. You can view the needed items on that list by going into the menu and selecting it in the Key Items section. You also unlock Shop Level 6
at this time, so go shopping. After you are done, head over to Orad's
harbor and speak to Captain Ora
"Tondraest has to make a glue to put the artifacts together. To mix the glue, he gave you a recipe with a list of ingredients. Rent a boat at the harbor of Orad and travel to Mordan, Arilla, and Tscha. Tondraest recommends you to start with Tscha. Your map of Rainbow Moon will help you with your journey. Once you have found all of the ingredients, return to Tondraest."
gives you the Map of Rainbow Moon
. You are shown a tutorial on the new aspects of the game including being able to travel anywhere by boat.
- The following main quest to get the ingredients for the Recipe Magical Glue
will take a long time to complete. You will probably get your characters to the main story line level of level 80 in the process (achieved mostly by doing all of the side quests that are available at this time), which is what you will want to do when you face Namoris's
4th version. You can beat him at lower levels, but it's much easier at level 80. Anyways, lets start with Tscha
Grab a Boat and use this Map
as a guide and head to the town of Taswan
- There are two important side quests that start in Taswan
. They are important because they open Lottery Level
3 & 4 (and a new Shop Level
). It is not necessarily important because of the armor and weapons you can win, but important because of the upgrade crystals that you can win (although having better equipment doesn't hurt). You will have to level up your characters to be able to finish these side Quests:
- The Sailor
will also help you... When completed, you gain a Lottery Level)
- The Great Labyrinth
( You gain a Lottery Level as well as a Shop Level by completing this side quest)
- There is also one other side quest you may want to attempt just after you receive the Recipe Magical Glue
. I attempted it when my characters were level 42 ish and was able to pull it off on NORMAL mode (not sure if it would be possible at that level on HARD mode). The reason you may want to attempt it is because it raises your Shop Level
even before you begin getting any items for the glue. It will be well worth the effort. You really only need to beat 5 level 56 Backsliders
, and if your lucky, some will run away when their HP drops below 50%. It took me about 25 minutes and a fair amount of recovery items. It starts in Polad
with NPC Kri-Lo
(next to the inn). It is called:
- Big Golden Statue
No biggy if you can't do it right away, but at least you know the option is there. And also remember that you gain a Shop Level
just by completing The Great Labyrinth
, so you are welcome to do that first since you have to do it anyways to advance post game play.
Note: The following Side Quests can all be started at this point (some of which involve the items you need for the Recipe Magical Glue):
- Big Golden Statue
- Robe Hunt
- The Great Labyrinth
- Flotsam and Jetsam
- The Two Friends
- The Sailor
- The Flower Woman
- The Anthology
- Lost in Darkness
- The Remedy
(unlocked by completing Lost in Darkness
- Protection for Felad
- Lava Hunt
(unlocked by completing Protection for Felad
- Forest Hunt
- The Crazy Old Man II
(unlocked by completing The Crazy Old Man I
- Insincere Friend I
(you can start this quest but cannot finish it until after you have given all the items to Tondraest
for the Recipe Magical Glue
- The Cold Winter
- Ice Hunt
- Hard Liquor
- Lavender Tincture
- The Boyfriend
- Love and Hate I
- Love and Hate II
(unlocked by completing Love and Hate I
- Love and Hate III
(unlocked by completing Love and Hate II
- Moss Crystal
- One other thing before we get started, check out this Page
. It basically tells you all the materials that offer Passive abilities that you can use to give you an edge. You can spend time to farm these items while you level up. You will still get 3 more Shop Levels
increases before you have to face Namoris
for the last time, so think about saving those items and the Black Cystals
you can win at the Lottery
for that (since they are rare to obtain). It is entirely up to you to use those items anytime you wish, if you don't mind farming for more for more of them before the final main story line fight.
The Recipe Magical Glue can be opened at any time in the key items menu. Here is the list of ingredients on that list:
- 1 x Yellow Ruby
from the Item Shop
- 1 x Enchanted Sand
- 1 x Singing Bowl
- 8 x Sugar Tears
- 1 x Mortar and Pestle
- 1 x Emerald Scale Pow.
(powder) from Arilla
- 10 Dirty Fingernails
- 1 Pulsating Liquid
- 6 Wellspring Splashes
from Arilla and Mordan
The Yellow Ruby
can be bought at the Item shop
Go to Taswan
and speak to Iaomy
. She will activate the Flotsam and Jetsam
Side Quest. Refer to the following map for their locations:
will reward you for each Flotsam and Jetsam
you return to her. The rewards are as follows:
- 78 Rainbow Coins
- 68 Rainbow Coins
- 61 Rainbow Coins
- Enchanted Sand
- Mighty Anti Flask
- 64 and 65 Rainbow Coins
- Herbal Cake
- Boost of Savvy
- 91 and 83 Rainbow Coins (and quest completion)
Speak to Fenore
on the Tscha
continent. She activates The Great Labyrinth
side quest. Go into the Great Labyrinth
in east Taswan and navigate your way through the dungeon (NOTE: there are 2 ways to reach the boss... one way in the south you will see a signpost stating that a warp will take you straight to the boss, or the long path going from level 1 to level 2 continuously until you reach the north section of the dungeon). I would recommend doing the long path because it will also bring you to the item that Fenore requested.. The Old Comb
(it is just past the 4 gates in the north section of level 1). The reason is that returning the comb to her unlocks a Lottery Level
. Now continue on to fight the Terz
boss. Speak to Terz after you defeat him and he gives you the Singing Bowl
. Then return to Fenore. Completing this side quest unlocks a Shop Level
even though there is no text to say otherwise.
Make your way to the continent of Arilla
and fight the Green Hornet
Mobs scattered all over there to get this item (Sugar Tears
are a 100% drop). You need 8 of them.
EMERALD SCALE POW. (powder):
First you need to go to Felad
and speak to Jalad
who is next to the Savant there. He tells you to meet him at the Broad Kennel
dungeon in southern Arilla. Go there now and you'll find him near the entrance. Speak to him and he gives you Jalad's Key
(which opens the Broad Kennel dungeon). This conversation also unlocks The Anthology
side quest. This quest is two-fold since he tells you to find him an old book (the Anthology) and he tells you that if you find 5 Emerald Scales
, he can make Emerald Scales Powder
Enter the dungeon and make your way through all of it in search of the needed items. Beat the Hyperdrone
Boss (don't forget to grab the other key item in the chest behind him) at the end and return to Jalad. In return for the 5 Emerald Scales, he gives you the Emerald Scales Pow.
MORTAR AND PESTLE:
In searching for the previous Emerald Scales
in the Broad Kennel
, The Mortar and Pestle
can be found in the chest behind the Hyperdrone
boss in the east section of the dungeon.
The Dirty Fingernails
drop from the Marauder
enemies that are scattered throughout the continent of Mordan
(100% drop). You need 10 of them.
Go to Min-Fier
in the east of Mordan
and speak to him. The side quest Moss Crystal
is unlocked. This quest is two-fold since he asks you for a Moss Crystal
and also tells you that if you can find 4 Pulsating Slimes
, he can turn them into Pulsating Liquid
. He gives you Min-Fier's Key
which gains you access to the Mining Shaft
dungeon. Go to the Mining Shaft and enter (NOTE: if you haven't already done so, go south from the entrance and open the chest containing the Big Golden Statue
which unlocks a Shop Level
after you give it to Kri-lo
as part of the corresponding Big Golden Statue
side quest). Make your way through the 4 level dungeon and fight the Red Blob
semi boss enemies to get the Pulsating Slimes. The Red Blobs are in the following locations:
- Central east section of the main floor
- Central section of Level 2
- East section of level 3
- Central south section of level 4
Note: The Moss Crystal can be found in the east section of level 4.
After you have the 4 Pulsating Slimes
, return them to Min-Fier
and he hands over the Pulsating Liquid
Refer to the following maps for the locations of the Wellspring Splashes
You should now have all the needed items for the Recipe Magical Glue
. Now return to Tondraest
give him the items.
"Tondraest has finally made the Magical Portal Staff to bring you back to your home world. He sends you back to Cassar Island to the portal where you first entered Rainbow Moon. Talk to Okimocery. And don't forget, the shops have new offers!"
You hand over all the items for the Recipe Magical Glue
as well as the Patched staff
who transforms it into the Magical Portal Staff
. He then tells you to go back to Cassar Island
and talk to Okimocery
near the portal there. You also receive your final main story Shop Level
(level 9) upgrade.
- At this time, the Titan's Revenge
item is available at the armor vendor, so If you want, you can continue with the Insincere Friend I
side quest and finish it. When you do finish it, it unlocks the Insincere Friend II
side quest which you can also finish.
- Speaking to Okimocery
on Cassar Island
will initiate the start of the last battle with Namoris
and he will be standing right at the portal so you can't use it until the main story is over with, so you may want to consider a few things before you speak to Okimocery. The last battle with Namoris can be quite tough if you are not well prepared for it. You really don't have to go to all the trouble I did to get ready, but it still doesn't hurt to be somewhat prepared. Just to let you know, the final battle was quite easy for me because of what I did beforehand, which was:
- Leveled my 3 main characters to the maximum main story level of 80
- Bought all the best equipment I could get and upgraded the weapons and armors to the plus versions with Red
and Black Crystals
I either found or won at the Lottery
- After I made them the Plus versions, I then began farming for materials (if I didn't already have them) that would give me a passive ability for every piece of equipment and allowing me to put my passive skill points elsewhere. My 3 main party members each had materials added to their equipment that gave them the Protected
, Item Master
, Daze Resistance
, Worsened Resist.
, and Poison Resistance
. Refer to this Page
that lists those materials.
- Recovery Item slots were at 100 (hardly used anything because of my maxed out stuff and passive abilities).
You really don't have to go as far as I did, but It really does help in post game play in getting to level 150.
There are a few things though that I would consider a must for the Namoris battle, and that is being Hasted and a good supply of Mighty Flasks
and Anti Slowed Flasks
or Mighty Anti Flasks
since he casts slow on your party A LOT.
When you feel you're ready, head to Cassar Island and speak to Okimocery.
"Okimocery has tried to open the portal. Unfortunately your old friend Namoris is back. It seems that first you will have to settle a little argument with Namoris before finally going back home."
The fight with Namoris
is in 3 stages. You do not fight HIM until the last stage. Speak with Namoris when your ready to start the first monster battle.
After the first battle speak to him and he rewards you with 1,938 Rainbow Coins. He will immediately want to start the next battle, so cancel it and go heal up in Cassar Village
if needed then return for the second stage. Fight the second harder set of monsters. After you win, speak to him again and he rewards you with 2,134 Rainbow Coins. As before, he will immediately want to start the next battle, so again, cancel it and heal up if necessary and also save your game.
Now for the real battle. The main strategy you must do is surround Namoris with all 3 of your characters, hopefully in a position where all 3 of your characters can use active skill attacks against him. The reason you will want to do this is when Namoris gets below 50% hit points, he will summon 4 Servants
(book enemies) and they will heal Namoris if he is not surrounded. The only other thing you really need to watch out for is if your characters get hit with SLOW. Other then that, just stay alive until he falls. (ps: since I have yet to play this game on hard mode, I'm not sure just how difficult this battle is on that mode).
"Namoris has been defeated, hopefully for the last time. Go to Okimocery to return to your home. You can find Okimocery at the portal of Cassar Island."
Congratulations on beating Namoris's final battle!!!
After you have beaten him, talk to him and you'll get a tutorial on what is to come in post game play. You can now level your characters to Level 150!
Speak to Okimocery
to view the end game credits. Make sure you let them finish, and afterwards you will end up once again near the portal on Cassar Island
to start post game play.
Post Game Quest:
"Although your main quest ends here, there's still a lot more to do and explore on Rainbow Moon. Can you solve the mystery surrounding the magic fields that block your passage in some of the dungeons that you have visited before? Also check your side quest log for further unsolved quests. From now on, you can play till the level cap of 150."
Refer to the Post Game Guide
to further your adventures in post game play!